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osgEarth 2.1.1
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#include <osg/Notify>#include <osgGA/GUIEventHandler>#include <osgGA/StateSetManipulator>#include <osgViewer/Viewer>#include <osgViewer/ViewerEventHandlers>#include <osgEarth/MapNode>#include <osgEarthUtil/EarthManipulator>#include <osgEarthUtil/AutoClipPlaneHandler>#include <osgEarthUtil/Controls>#include <osgEarthSymbology/Color>#include <osgEarthDrivers/tms/TMSOptions>
Include dependency graph for osgearth_map.cpp:Go to the source code of this file.
Functions | |
| int | main (int argc, char **argv) |
| int main | ( | int | argc, |
| char ** | argv | ||
| ) |
Definition at line 37 of file osgearth_map.cpp.
{
osg::ArgumentParser arguments(&argc,argv);
// create the map.
Map* map = new Map();
// add a TMS imager layer:
TMSOptions imagery;
imagery.url() = "http://readymap.org/readymap/tiles/1.0.0/7/";
map->addImageLayer( new ImageLayer("Imagery", imagery) );
// add a TMS elevation layer:
TMSOptions elevation;
elevation.url() = "http://readymap.org/readymap/tiles/1.0.0/9/";
map->addElevationLayer( new ElevationLayer("Elevation", elevation) );
// make the map scene graph:
MapNode* node = new MapNode( map );
// initialize a viewer:
osgViewer::Viewer viewer(arguments);
viewer.setCameraManipulator( new EarthManipulator );
viewer.setSceneData( node );
// osgEarth benefits from pre-compilation of GL objects in the pager. In newer versions of
// OSG, this activates OSG's IncrementalCompileOpeartion in order to avoid frame breaks.
viewer.getDatabasePager()->setDoPreCompile( true );
// add some stock OSG handlers:
viewer.addEventHandler(new osgViewer::StatsHandler());
viewer.addEventHandler(new osgViewer::WindowSizeHandler());
viewer.addEventHandler(new osgViewer::ThreadingHandler());
viewer.addEventHandler(new osgViewer::LODScaleHandler());
viewer.addEventHandler(new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()));
viewer.addEventHandler(new osgViewer::HelpHandler(arguments.getApplicationUsage()));
return viewer.run();
}
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1.7.3